![]() After speaking to a few people and finding Aragorn, you begin your adventure.įrom what little storyline I could handle paying attention to, I can summarize it as such: There are some really important things happening elsewhere, but while the big boys take care of all of that, your mission is to deal with all the rest of the rabble. The inn, as well as the rest of the small town, was very empty save a few key players and a handful of random NPC's. Though we do not see our hobbit friends, we do also begin our own adventure at the requests of Aragorn.The town was very reminiscent of the movie, very dreary and forever raining. The adventure begins in the town of Bree, who any good LoTR fan knows is home to The Prancing Pony inn, where the fabled hobbit adventurers meet Aragorn for the first time. ![]() Eradan, wielding bows and swords, can enter a state of stealth to avoid incoming attacks. Andriel wields a staff (and can later dual wield with a sword or axe as an off-hand) and has protective and healing magic such as a ward to deflect missiles and heal her allies. Farin, for instance, wields either a two-hander weapon or a sword and a shield, and can let out a battle-cry to boost his strength and health, burst through the enemies defenses, or release a spinning slash to damage all the enemies near him. Each of these characters have their own unique play styles, but ultimately all revolve around button mashing, with their unique abilities only a minor supplement to the hack-and-slash mechanics of the battles. You begin the game by selecting from three heroes: A hearty Dwarf named Farin, a mage, or "lore-master", named Andriel, and a Ranger, Eradan.
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